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Lucas Brás.

Product Designer · UX/UI Designer · Design Lead

Twelve years designing product: user research, information architecture, UX, UI and specification for development. I built from scratch the design system of a three-company group, adopted across every product and department, and then led the design area of all three, a team of seven, reporting to the president. I designed interfaces for John Deere, Volvo and SEBRAE and took to launch the MVP of a product for the company's partner client base. In the last few years I owned the group's internal product, running discovery with the business areas and putting 20 modules in production. I started my career as a front-end developer, and that is why I specify interfaces knowing what they cost to build.

Experience

Bittar Neurociência

Oct 2021 – Jul 2026 · Uberlândia, Brazil

Product Manager · Bittar Neurociência

Aug 2025 – Jul 2026

Owner of the group's internal product, from discovery through to delivery in production, with the operation running and without stopping a single department for the improvements to happen.

  • Ran discovery with the business areas and turned the outcome into 20 internal modules in production, each solving a concrete problem for one of them.
  • Every solution started as a document and became a flowchart in FigJam, a format chosen because the people validating it were not a technical team. The same artefact served as the roadmap and as the deadline agreement with stakeholders.
  • A validation cycle of 3 to 10 days with the people who actually used it, after every delivery, and a weekly review when the process crossed two departments. The ritual followed the size of the problem: Scrum on the larger projects, continuous flow on the rest.
  • Measured success by the KPI of the area itself, not by the delivery: in recruiting, the tracking and the automations I put in place brought time to hire down from 30 to 60 days to 6 or 7, exposing bottlenecks and activities that did not even belong to the department.
  • Mapped the processes of every department and the boundaries where they hand work to one another, and that map produced the prioritized backlog. I identified, unprompted, that the group's systems did not talk to each other, and built the data layer that now feeds the company's BI.

Head of Design · Bittar Neurociência

Feb 2024 – Jul 2025

Led the design area across the group's three companies, reporting directly to the president.

  • Managed a team of 7, five designers and two copywriters, with responsibility for hiring, individual development and workload distribution.
  • Prioritized the project queue across three companies with competing audiences, deadlines and needs, and negotiated that queue with the president.
  • Took to launch the MVP of a product for the company's partner client base, defining scope and priority, coordinating the development team and specifying the interface.
  • Also responsible for the interface of the group's other digital products and for all visual communication.

Product Designer · Bittar Neurociência

Oct 2021 – Jan 2024
  • Built from scratch the design system the company did not have, with tokens and a component library, adopted across every product and department. I built adoption bottom-up: I listened to each department to understand what was getting in their way and designed standards that would not make anyone's work harder, taking the system to the president only once it was already in use.
  • Helped build the learning platforms for apprentices and for connecting the group with its partner companies, from information architecture through to interface.
  • Built an internal CMS for publishing and standardizing video lessons, a demand that exploded during the pandemic.

Independent practice

Sep 2018 – Dec 2022 · Americana, Brazil

UX/UI Designer

Sep 2018 – Dec 2022

Services provided through my own company, for agencies and direct clients.

  • UX and UI for large companies, among them John Deere, Volvo and SEBRAE, the Brazilian national small-business agency: research, information architecture, flows and interface, through to specification for development.
  • Prototyped internal proposal and quoting systems, and a system that let clients configure their own website. Also full visual identity for brands in the Campinas region.

RETINA Web Design

Oct 2014 – Jul 2017 · Americana, Brazil

Co-founder · UX/UI and Front-end

Oct 2014 – Jul 2017

Web design agency founded as a 50% partnership, with over 200 active clients and a team of five during my time there. My side of the business was production: I designed and coded the deliverables in HTML, CSS, JavaScript and jQuery, always starting from understanding the client's brand before designing the site.

Precisou Achou

Feb 2013 – Sep 2014 · Americana, Brazil

Web Designer

Feb 2013 – Sep 2014

First job. Built institutional websites from templates, with layouts designed in Photoshop when the project called for it.

Education

Courses and certifications

Skills

Design
Design systems, Tokens and component library, UX, UI, User research, Information architecture, Wireframes, Prototyping, Usability validation, Specification and handoff to development, Visual identity
Leadership
Team of 7, Hiring and development, Prioritization across business units, Reporting to board and president
Product
Discovery, Backlog and prioritization, Roadmap, Scope definition, Requirements specification, Metrics and KPI, Stakeholder management, End-to-end process mapping, Scrum, Kanban
Technical
HTML, CSS, JavaScript, Node.js, REST APIs, SQL, Git
Tools
Figma, FigJam, ClickUp, n8n
Languages
Portuguese (native), English (advanced reading and writing, basic conversation)